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Muziek deel 2

Discussions regarding game systems, play styles and all manner of things related to (live) roleplay.

Muziek deel 2

Postby Midgard DM » Tue Jun 05, 2012 4:34 pm

Ok, lets do this! Help mee. Help mee.

====Location based====

===Nature===

==Cave==
Ambient Trance Crystal cave
Mountain silence

==Forest==
Forest sounds (sound only)
Relax chill out music Forest song

==At sea==

==Open Plains==
http://www.youtube.com/watch?v=IYTC_Gef9uA

==Mountain==

==River==

==Swamp==

==Desert==

===Fantasy Culture===

==Inn==
NeverWinter Nights 2 Tavern Music

==Good Temple==

==Evil Temple==

==Castle==

===Modern Culture===

===Sci-fi Culture===

====Event based====

===Rest or convo===

==Rest or convo - modern==

==Rest or convo - techno==
Exist Strategy - Horizon Aura
Two Steps From Hell - Lost in Las Vegas

==Rest or convo - fantasy==

===Battle===

==Battle - modern==

==Battle - techno==

==Battle - fantasy==
Neverwinter Nights OST - Battle - Final Boss

==Battle - scary/suspense (horror themed monsters)==

==Epic battle (bosses and such)==
Two Steps From Hell - Conquerors
Two steps From Hell - To Glory

===Scary/suspense===
Behold the Darkness, By Medwyn Goodall
The Living Hills - Aalborg Ambient
Ambient horror track

===Sadness===
Moonlight Improvisation by Vadim Kiselev

Music that switches halfway:
Two Steps From Hell - Frozen Paths

Software:
Softrope
When you see the word "realism" in any Heimr discussion, please substitute "internal consistency of imagined world such that it abides by its own laws both implied and explicit, including laws such as 'elves exist' and 'magic works.'"
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Midgard DM
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